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1. Hauling prices - in Science and Industry [original thread]
Edited by: Locin WeEda on 31/05/2011 15:16:40 We in Red Frog Freight charge a pickup fee of 500k, then 350k pr jump for all our high sec courier work. Red Frog Freight Service -
- by Locin WeEda - at 2011.05.31 15:15:00
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2. Courier question - in Science and Industry [original thread]
The player that accepted the courier contract/courier mission must also complete the courier contract/courier mission. It is possible for other players to move the courier package though, but they have to item exchange/trade it back to the contra...
- by Locin WeEda - at 2010.07.08 11:57:00
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3. Looking for freighter quotes - in Science and Industry [original thread]
Join us in channel RF Freight ingame, and lets have a talk :) Red Frog Freight Service
- by Locin WeEda - at 2009.01.03 11:52:00
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4. How much is reasonable for a frieghter contract per jumps - in Science and Industry [original thread]
Our freight service would have done it for just 2.75M. For 10M we would consider it a rush job.
- by Locin WeEda - at 2008.11.20 08:03:00
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5. Question about Corp Mining Ops - in Science and Industry [original thread]
We calculate the total value of the ore mined and divides the value in ISK on each participant, depending on their time spent in the operation. To manage operations we use Miningbuddy (www.miningbuddy.net), which makes the recording of when memb...
- by Locin WeEda - at 2008.08.17 13:39:00
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6. What about PAYROLE calculators?? - in Science and Industry [original thread]
For mining ops, try and use miningbuddy. It does not take skills into account, but it pays participants based on the time they spend on the op. You set ore prices, haulers report ore as they transport it to station. Miningbuddy calculates the tota...
- by Locin WeEda - at 2008.07.07 11:30:00
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7. Splitting the load after a mining op. - in Science and Industry [original thread]
Edited by: Locin WeEda on 16/06/2008 14:40:23 I run the mining division in our corp, and here is how we do it. Ore prices are determined based on their mineral market value. Miners, haulers and the mining director join our miningbuddy site wh...
- by Locin WeEda - at 2008.06.16 14:40:00
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8. How to pay the miners in your corp - in Science and Industry [original thread]
I have never looked back since I started using Miningbuddy available at www.miningbuddy.net It works like this: You define prices of the ore (I try to determine market price of the ore based on avg mineral prices, but you can of course use any me...
- by Locin WeEda - at 2008.02.02 03:22:00
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9. MiningBuddy 0.6 released! - in Science and Industry [original thread]
I love the new features...especially all the statistics.
- by Locin WeEda - at 2008.01.15 00:55:00
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10. [Revelations] The Complete Miner's Guide - ver. 2.0 [new & rewritten] - in Science and Industry [original thread]
Nice update. One important omission: the changed gang modules, especially the increased range is very welcome in mining ops. Old name: Mining Foreman Link û Laser Optimization Old function: Decreases mining laser duration New name: Mining Forem...
- by Locin WeEda - at 2007.10.13 14:04:00
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11. Stats needed - in Science and Industry [original thread]
Edited by: Locin WeEda on 27/08/2007 17:40:20 Lets see: Skills: Mining V: 5% pr level: 25% total Astrogeology V: 5% pr level: 25% total Hulk specific bonuses Mining Barge V: 3% pr level: 15% total Exhumer V: 3% pr level: 15% total T2 crystal ...
- by Locin WeEda - at 2007.08.27 17:40:00
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12. New MiningBuddy hosting! - in Science and Industry [original thread]
I can't reccommend Miningbuddy enough for corporations that do group mining ops.
- by Locin WeEda - at 2007.07.09 18:34:00
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13. Retriever in 1 day? - in Science and Industry [original thread]
Did you check his employment history?
- by Locin WeEda - at 2007.03.29 08:40:00
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14. Mining Ore/mineral Calculator program - in Science and Industry [original thread]
Edited by: Locin WeEda on 07/07/2006 11:16:55 Try Eve Mining Tool v1.3 by Hel Kali: Link to webpage: http://emt.linutx.be/ It is pretty good, and seems to be in active development, so any bugs will likely be squashed.
- by Locin WeEda - at 2006.07.07 11:16:00
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